The newest official F1 game for the 2022 season is rapidly approaching release at the end of June with new details about this year’s title having been revealed after the Miami Grand Prix.
Here are all the details about everything currently known about the newest game in the long-running official F1 game franchise. Including comments from the game’s senior creative director, Lee Mather, who spoke to RaceFans about the upcoming title.
When and on what platforms will the game be released?
F1 22 will arrive on PlayStation 4, PlayStation 5, XBOX One, XBOX Series S|X and PC on Steam, EGS and EA Origin.
The standard edition of the game will release on Friday 1 July, but players who purchase the ‘Champions Edition’ of the game digitally will be able to play from Tuesday 28 June.
Will the handling reflect F1’s new ground effect cars for this season?
Yes. Codemasters have spent the last couple of years working alongside FOM and Ross Brawn’s technical team to prepare the game’s physics model to emulate the different handling characteristics of the new 2022 F1 cars.
The game’s senior creative director Lee Mather told RaceFans that cars will feel “really different” to drive in F1 22 and will have to adjust how they approach kerbs and chicanes in the game to adapt to the new cars.
The tyre modelling has also been modified to try and more authentically simulate the new 18-inch wheels introduced for this season.
Will porpoising be simulated in F1 22?
No. Mather has confirmed that the 2022 cars will not porpoise in the game.
Will sprint races be included?
Yes. After their omission in F1 2021, sprint races will be included in the game and career mode.
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What new gameplay features have been introduced?
The core gameplay and game engine from F1 2021 will be used again in F1 22, but there are some minor enhancements introduced to this year’s game.
Players will now have the freedom to drive…