The new edition of the official Formula 1 game adds new features including supercar challenges, circuit updates, interactive pit stops and more. Here’s a look at what’s coming in F1 22.
Supercar Pirelli Hot Laps
One of the largest new gameplay additions is Pirelli Hot Laps challenges. These take place in a variety of supercars – though, naturally, only those produced by manufacturers who have a presence in F1.
A total of 40 different Hot Laps challenges are available. They come in four different flavours: Drift, Autocross, Average Speed and Rival Duel.
They are all rather more interesting than ferrying lucky Paddock Club guests around the track. Drift mode, as you’d expect, involved scoring points for holding prolonged slides. Average Speed is the closest thing to a time trial, pitting you against a challenging section of an F1 track.
Autocross is a more challenging test of driving, which brings out the different handling characteristics of the heavy supercars versus nimble F1 machines. Final, Rival Duel is a straight one-on-on sprint race.
Broadcast effects
Codemasters have lavished attention on the animations which accompany pit stops and added broadcast-style coverage to show your tyres being swapped and any repairs taking place as if you were watching a race.
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There is a new gameplay dimension to pit stops as well. It’s now down to you to ensure you swing into your pit box at the correct moment. Mess it up and your pit crew will change your tyres more slowly.
Formation lap updates
One keenly-anticipated addition to the game is the new grid slot feature on the formation lap. This allows you to position your car on the grid exactly as you wish without the AI taking control of your car before passing the pit lane.
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