EA and Codemasters are about to release their annual officially licensed F1 game which tackles the new era of F1. PlanetF1 were given full access to the latest title to give you the lowdown ahead of July’s release.
Codemasters are a dab hand at F1 games with well over a decade of experience in bringing the highest tier of motorsport into your living room. It’s to the team’s credit that they’ve had more hits than misses through the years.
The new game is released on 1st July, and it’s clear that EA’s influence is taking hold with slick and seamless menus as well as a custom soundtrack thumping in the background. It’s something that’s been a staple in EA Sports’ titles such as FIFA and bringing it to F1 was always going to happen.
Tracks from artists such as Deadmau5, James Bay, Charli XCX and Chase and Status all feature here. But, if the music isn’t to your taste, then the option to switch to a more traditional style of menu music is there.
Apart from musically, new audio options in the way of commentary delivery sees David Croft and Alex Jacques separately available to choose from. Your race engineer Jeff has also made way for an actual F1 celebrity in Marc Priestley – he just has the same lines as the previous engineer, but using someone who has actually been in F1 is a nice touch.
Mirroring the new era of F1 which sees cars redesigned from the ground up, the game has received a similar overhaul. The handling and tyre models have been reworked to match the new ground effect aerodynamics and 18-inch Pirelli tyres.
The cars feel sharp and responsive and it’s only when up to speed that you can really appreciate the grip through the corners. They’re a bit clumsy in the slower turns however; I found myself spinning more in hairpins or slow chicanes as opposed to long sweeping turns in places like Spa and Barcelona.
A big criticism of the previous title, F1 2021, was that you couldn’t really attack the kerbs at all. Even thinking about touching them would send you pitching into the barriers. In F1 22, you can throw the car over them and have confidence that the car will stick.
However, be careful not to run over them too much. With the full simulation damage turned on, I actually damaged the underside of my car by running too aggressively over a kerb.
There are three driving modes available for players to select. The beginner mode right through to expert feels like a natural progression for players new to the F1 game series to…
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